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161. Fighters. - in Ships and Modules [original thread]
I have noticed that they have too high velocity compared to their tracking, meaning they go too fast when orbitting and cant track the target. What is your experience with the fighters? I think that they should be changed somehow, their orbittin...
- by Admiral IceBlock - at 2006.03.23 16:49:00
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162. a "Healing" ship - in Ships and Modules [original thread]
use carriers :P "We brake for nobody"
- by Admiral IceBlock - at 2006.03.21 14:07:00
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163. Turrett issues vs missiles. - in Ships and Modules [original thread]
remove weapons sig resolution... :) "We brake for nobody"
- by Admiral IceBlock - at 2006.03.20 19:15:00
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164. T2 Cruise or Torps? - in Ships and Modules [original thread]
Originally by: Jenny Spitfire Originally by: Foulis Originally by: Jenny Spitfire Jenny Spitfire says, BS and above, torps! Anything else, cruise! Trying to steal Weirda's act? BTW, where is the lovely Weirda?...
- by Admiral IceBlock - at 2006.03.19 22:23:00
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165. Battle Duration - in Ships and Modules [original thread]
Originally by: Krulla Originally by: Admiral IceBlock OR remove the range on ammonution and make only one ammo, this way your forced to fight at a certain range which leads to deploying of forces more tactical, tachyon apocs behind...
- by Admiral IceBlock - at 2006.03.19 14:41:00
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166. Why are 1200mm arties not good? - in Ships and Modules [original thread]
Originally by: Nafri Originally by: KilROCK Gimme your account go play WOW omg omg omg you had a bad day, or why you started personal insults and trolling? KilROCK got owned ingame, and needs to place his anger somewhere....
- by Admiral IceBlock - at 2006.03.18 18:54:00
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167. Battle Duration - in Ships and Modules [original thread]
Originally by: KilROCK Double posting 4tl. And i actually want the upcoming patch to come soon and not in 5 months because some **** want to see a whole bunch of people warp at range since they can't shoot anywhere else, then the other fle...
- by Admiral IceBlock - at 2006.03.18 15:23:00
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168. Battle Duration - in Ships and Modules [original thread]
Originally by: KilROCK Edited by: KilROCK on 18/03/2006 15:14:30 Originally by: Admiral IceBlock OR remove the range on ammonution and make only one ammo, this way your forced to fight at a certain range which leads to deployin...
- by Admiral IceBlock - at 2006.03.18 15:16:00
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169. Battle Duration - in Ships and Modules [original thread]
Originally by: KilROCK Edited by: KilROCK on 18/03/2006 15:14:30 Originally by: Admiral IceBlock OR remove the range on ammonution and make only one ammo, this way your forced to fight at a certain range which leads to deployin...
- by Admiral IceBlock - at 2006.03.18 15:16:00
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170. Battle Duration - in Ships and Modules [original thread]
OR remove the range on ammonution and make only one ammo, this way your forced to fight at a certain range which leads to deploying of forces more tactical, tachyon apocs behind the megapulses, and then you would actully have to move around the ba...
- by Admiral IceBlock - at 2006.03.18 15:12:00
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171. Battle Duration - in Ships and Modules [original thread]
Edited by: Admiral IceBlock on 18/03/2006 15:11:43 reduce damage mod AND rof of all weapons in EVE by 25 to 50 percent! "We brake for nobody"
- by Admiral IceBlock - at 2006.03.18 15:09:00
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172. Titans, Motherships, Carriers, Dreadnoughts. - in Ships and Modules [original thread]
Even Freighters has more HP then Carriers. So asking for a Carrier HP boost is justified at least... "We brake for nobody"
- by Admiral IceBlock - at 2006.03.17 14:52:00
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173. Autocannon Issues - in Ships and Modules [original thread]
Originally by: gron alt Originally by: Sarmaul And that goes triple for Gronsak and his band of merry alts. yarrrrr, didnt notice my lack of posts sarm? i left the game few weeks back. anyways good luck with ur boost the ar...
- by Admiral IceBlock - at 2006.03.17 14:36:00
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174. t2 cruise launchers, wtf? - in Ships and Modules [original thread]
well training for like adv. small blasters lvl4 and adv. medium blasters lvl4 isnt "wasted", but uneccassary. most people will take advantage of it, that they have these skills trained, be it in cruiser or frigate. only problem i think is to train...
- by Admiral IceBlock - at 2006.03.17 11:15:00
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175. Tachyons : Tux you *&^*(%(^_&__)( - in Ships and Modules [original thread]
Edited by: Admiral IceBlock on 16/03/2006 19:03:44 Originally by: Darpz Originally by: Anjerrai Meloanis Originally by: Darpz yeah I agree I didn't see the point tbh, hopefully blasters will get some love though i d...
- by Admiral IceBlock - at 2006.03.16 19:03:00
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176. Shield Tank Apoc vs Armour Tank Apoc - in Ships and Modules [original thread]
well when the stacking bug was out i fitted 1 xl booster, 2 shield amps and faction invul field ;) all cap relays in lows, could run it forever :P "We brake for nobody"
- by Admiral IceBlock - at 2006.03.16 16:53:00
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177. Tux, I don't know whether to love or kill you - in Ships and Modules [original thread]
THIS IS AN OUTRAGE! Quote: Typhoon It's not really a far off from being a good ship. The optimal range bonus is mostly wasted on it so we've changed it to launcher rate of fire. It still has that split weapon system you hate so much but...
- by Admiral IceBlock - at 2006.03.16 11:55:00
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178. Capital ships and their tanks - Design issues? - in Ships and Modules [original thread]
haha, even freighters have more hp then carriers... :D "We brake for nobody"
- by Admiral IceBlock - at 2006.03.14 17:10:00
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179. Minnie Tier 3 BS - in Ships and Modules [original thread]
Amarr Gank: Geddon Tank: Apoc Drone: New tier3 Hi 7 Med 5 Low 6 5% drone hp, dmg 10% laser cap usage Caldari ECM: Scorp Missiles: Raven Rails: New tier3 Hi 7 Med 7 Low 4 10% Optimal 5% Resistance? Gallente Drones: Dominix Hybrids: Megathro...
- by Admiral IceBlock - at 2006.03.14 10:33:00
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180. Capital ships and their tanks - Design issues? - in Ships and Modules [original thread]
a capital designed to sitt on a safespot is totally bull****! if you dont give them better tanking abilities, at least up their hp 20%-25% all over. "We brake for nobody"
- by Admiral IceBlock - at 2006.03.14 10:10:00
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